The Crimson Accolade

Region: Twilight Mire Pop Count: 30 / 29 Empire Prestige: 95 Prestige Gain: -4 Rulers: Vandros

General Information

General
Stability: United
Stability Gain Chance: 93%
Stability Loss Chance: 91%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: 1
Rolling Karma: -9
Temporary Karma: 0
Income
Money: 4162 / 6000
Money Income: 483
Remaining Import Slots: 4
Remaining Export Slots: 4
Trade Distance: 7
Miscellaneous
Origin: (T) Strange Outsiders

Notes

Vandros Pact With Celis "Once per session, gain the ability to cast artifice with two initial magic point discount, this cannot magically malfunction and does not increase in complexity for each tier." "Whenever this free artifice gets used, you reduce your religious conversion strength by one tier for your next conversion. If done again, it applies to the next conversion, and so on." Divine Symphonies Effect Symphonic Ingenuity: When starting a quest to create, upgrade or recover an artifact, increase the starting progress by 1. However, if a natural 1 is rolled, the attempt is fully wasted.

Administration & Holdings

Administration
Administration: 6
Passive Expansion Chance: 40%
Territory: 74 / 90
Roads: 28 / 30
Territory Holdings
Plains 19
Forest 2
Dense Forest 0
Urban 0
Hill 0
Mountain 14
River 0
Desert 15
Tundra 0
Marsh 24
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Demographics & Population

Demographics
Primary Race: Vampiric Thumpkins
Primary Culture: Harmonara
Primary Religion: Divine Symphony
Minority Count: 7
Population Details
# Race Culture Religion
1 Inspira Rungaingan Ethereal Flow
2 Orchal Vandadorian Aphadon
3 Vampiric Thumpkins Harmonara Divine Symphony
4 Vampiric Thumpkins Harmonara Divine Symphony
5 Vampiric Thumpkins Harmonara Divine Symphony
6 Vampiric Thumpkins Harmonara Divine Symphony
7 Vampiric Thumpkins Harmonara Divine Symphony
8 Vampiric Thumpkins Harmonara Divine Symphony
9 Vampiric Thumpkins Harmonara Divine Symphony
10 Vampiric Thumpkins Harmonara Divine Symphony
11 Vampiric Thumpkins Masiran Divine Symphony
12 Vampiric Thumpkins Masiran Divine Symphony
13 Vampiric Thumpkins Masiran Divine Symphony
14 Vampiric Borgolow Crednughh Divine Symphony
15 Vampiric Borgolow Crednughh Divine Symphony
16 Vampiric Borgolow Crednughh Divine Symphony
17 Vampiric Borgolow Crednughh Divine Symphony
18 Vampiric Borgolow Crednughh Divine Symphony
19 Vampiric Borgolow Harmonara Divine Symphony
20 Vampiric Borgolow Harmonara Divine Symphony
21 Vampiric Borgolow Zhengyi de Ren Divine Symphony
22 Vampiric Inspira Harmonara Divine Symphony
23 Vampiric Inspira Rungaingan Divine Symphony
24 Vampiric Inspira Rungaingan Divine Symphony
25 Vampiric Inspira Rungaingan Divine Symphony
26 Vampiric Carcuka Harmonara Divine Symphony
27 Vampiric Carcuka Harmonara Divine Symphony
28 Vampiric Mycelis Harmonara Divine Symphony
29 Vampiric Eidola Harmonara Divine Symphony
30 Vampiric Coral Ents Harmonara Divine Symphony

Government & Laws

Government & Laws
Government Type: Imperial Council
Succession Type: Strength
Conscription Type: Moderate
Military Funding: Substantial
Magic Stance: Military
Centralization Law: Focused
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Benevolence
Land Doctrine: Shock
Naval Doctrine: Standard
Diplomatic Stance: Belligerent
Scientific Stance: Puritanical
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: Comfort
Tax Stance: Moderate
Justice Stance: Reformation

Vassals

Vassal Slots: 7
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Albino Valonmaa Compliant 10% 0% 20% Hidden
New Aukasisa Compliant 10% 0% 20% Hidden
True Quarantino Compliant 10% 0% 20% Hidden
First Republic of Alturus Loyal 0% 0% 10% Hidden
Peacekeepers Watch Compliant 10% 0% 20% Hidden
Cha'saka Compliant 10% 0% 20% Hidden
Mirelight Union Compliant 10% 0% 20% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Daksha D'io Allied None Unknown
2 Sanguine Lumineux Friendly None Unknown
3 Jinying Neutral Non-Aggression Pact Unknown
4 New Aukasisa Friendly None Unknown
5 Xiánhuá Machinists Allied None Unknown
6 Sundralund Neutral None Unknown
7 Great Algren Imperial Watch Friendly None Unknown
8 Albino Valonmaa Neutral Non-Aggression Pact Unknown
9 Cha'saka Friendly None Unknown

War

War Modifiers

Land Attack Modifier: 4
Land Defense Modifier: 4
Naval Attack Modifier: 4
Naval Defense Modifier: 4
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 5/9

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 30
Ancient Civilian 0 money: 30
Ancient Elite Infantry 1 bronze: 2
stone: 1
money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 wood: 1
money: 30
Ancient Light Infantry 0 wood: 1
stone: 1
money: 30
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30
Classical Light Archers 1 wood: 1
money: 30
Classical Light Infantry 3 wood: 1
bronze: 1
money: 30
Classical Spearmen 0 stone: 1
bronze: 1
money: 30
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 30
Imperial Cavalier 0 prestige: 2
money: 30
Imperial Celestial 0 prestige: 2
money: 30
Imperial Legionnaire 0 prestige: 2
money: 30
Imperial Marksman 0 prestige: 2
money: 30
Imperial Tyranus 0 prestige: 2
money: 30

Naval Units

Naval Units: 0/9

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 56 51 5 11 / 25
Wood 10 12 -2 11 / 20
Stone 6 6 0 20 / 20
Mounts 7 0 7 20 / 20
Research 6 6 0 0 / 0
Magic 23 14 9 28 / 40
Unique Resources
Resource Production Consumption Excess Storage
Bronze 7 8 -1 8 / 15
Iron 2 0 2 0 / 10

Jobs

Working Pops: 30/30

Job Assigned Pops Upkeep Production
Artificer 2 bronze: 1
ruler_artifact_slots: 4
Apprentice 4 nation_magic_spell_rolls: 2
Bureaucrat 0 wood: 1
administration: 1
Fisherman 12 food: 4
Harvester 0 stone: 0
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 2 stone: 1
bronze: 2
iron: 1
Miner 0 wood: 0
stone: 3
Mystic 0 magic: 1
Vampire 10 food: 1
stability_loss_chance: -0.2
magic: 2
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 9

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: None

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: bronze

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Barrow

Type: barrow

Cost: stone: 5
magic: 4

Modifiers: magic_consumption: 1
nation_spell_cost: -1
nation_spell_cost_minimum: 2

Node: None

Ancient Fishery

Type: fishery

Cost: wood: 5
food: 5

Modifiers: wood_consumption: 1
fisherman_food_production: 1
food_production: 1

Node: research

Ancient Artifactory

Type: artifactory

Cost: stone: 4
wood: 4
magic: 3
bronze: 1

Modifiers: magic_consumption: 1
ruler_artifact_slots: 10
artificer_bronze_upkeep: -1

Node: stone

Empty Slot


Reliquary

Type: reliquary

Cost: prestige: 5

Modifiers: prestige_gain: -1
ruler_artifact_slots: 12

Node: wood

Cities

City Slots: 5

Generic City

Name: Ecliptara

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Sanctum

Name: Tymbravane

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Generic City

Name: Beegrockhill

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Metropolis

Name: Liosantra

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Generic City

Name: Rungaingan

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: mounts

Wonders

Wonders
Name Node Era Created Legacy Status
The Transcendent Forge None Ancient False
Twilight Spire None Classical False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 1
3 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Legendary Artifact 3 Progress Slot 3 11 / 29 Discord Message (1430943944770064485)

Modifiers

Field Value Duration Source
magic_consumption 1.0 -1 Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
research_production 1.0 -1 Unique City
magic_consumption 1.0 -1 Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
stability_gain_chance 0.15 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
stability_loss_chance -0.15 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
vampirism_chance 0.15 -1 https://discord.com/channels/1188889187018088488/1388349591136633012/1389791474992025715
vampirism_chance 0.25 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
vampirism_chance 0.1 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
vampirism_chance 0.2 -1 https://discord.com/channels/1188889187018088488/1188909580378443816/1394154392575283200
vassal_slots 1.0 -1 Twilight Spire
vassal_slots 1.0 -1 Administrator Codex
money_income 75.0 -1 Mercantile Vassal (Chasaka)
money_income 75.0 -1 Mercantile vassal (Seers)
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1407841301868576840/1407842001927409840
administration 1.0 -1 Twilight Spire
magic_storage_capacity 20.0 -1 https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
magic_consumption 4.0 -1 https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
stability_loss_chance_per_bloodthirsty_pop -0.03 -1 Cee
magic_consumption 5.0 -1 Elisho Barrier
effective_pop_capacity -1.0 -1 Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703